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| NWH Vehicle Physics 1.8.0 汽车物理控制器| 插件名称:NWH Vehicle Physics 1.8.0 | 插件官网:访问官网 |  | 版权协议:Red pine1.1 | 解压密码:通用密码 | 
 
 
NWH Vehicle Physics系列索引:NWH Vehicle Physics 1.8.0   
 NWH Vehicle Physics 1.4 下载链接
 NWH Vehicle Physics 1.7.2 下载链接
 NWH Vehicle Physics 1.9.2 下载链接
 NWH Vehicle Physics 2 v0.9.5 下载链接
 Requires Unity 2017.4.6 or higher.Vehicle physics package suitable for wide range of vehicles. Realistic, easy to use and heavily customizable.适用于各种车辆的车辆物理组件。逼真,易于使用,可大量定制
 Wheel Controller 3D, a custom in-house wheel solution, has been used for wheel physics while the rest of the system had been written from the ground up.车轮控制器3d是一个定制的内部车轮解决方案,已用于车轮物理,而系统的其余部分则是从头开始编写的
 General features:
 ? Fast vehicle setup with quick start video or included manual.
 ? Seven vehicle prefabs of different types are included: sports car, sedan, 8x8 truck, monster truck, tank, city bus and semi with trailer.
 ? Suitable for wide range of applications.
 ? Runs on both desktop and mobile devices.
 ? Uses custom in-house wheel solution – Wheel Controller 3D – for 3D ground detection and high level of customizability.
 ? Per-wheel surface detection based on terrain textures or object tags. Different friction curves and effects for each surface.
 ? Suspend option for inactive vehicles which minimizes impact on performance while keeping basic functionality.
 ? Character vehicle changer that works with any character controller / game object, including other vehicles.
 ? Helper scripts such as analog and digital gauge controllers, camera and vehicle changers, center of mass and downforce adjusters, etc.
 ? Multi-threaded ground detection. (Requires Unity 2018.3 or newer)
 ? Photon multiplayer support. (Beta)
 Vehicle Physics Details:
 Engine
 ? Realistic engine power and torque calculation with adjustable power curve and RPM range.
 ? Functional forced induction.
 Transmission
 ? Gear ratios and final gear ratio.
 ? Dynamic shift point based on load.
 ? Three transmission types: Automatic, Automatic Sequential and Manual.
 ? Manual transmission supports both sequential and H-pattern shifting.
 ? Center differential: Open, Limited Slip, Locking or Equal.
 Axles
 ? Geometry settings for each axle: Steering Angle, Pro/Anti Ackermann Steering, Toe, Camber, Caster and Anti-roll Bar.
 ? Adjustable power, braking and handbrake distribution.
 ? Per-axle differentials: Open, Limited Slip, Locking and Equal.
 ? Supports solid axle (check Monster Truck in the demo).
 Damage
 ? Optimized queue-based mesh deformation that spreads processing over multiple frames.
 ? Damage influences vehicle performance and handling.
 Audio
 ? All audio sources are set up automatically.
 ? Sound can be adjusted through Audio Mixer for all vehicles or though inbuilt mixer for each vehicle and each effect individually.
 ? Engine, forced induction, gear change, suspension, surface, skid, crash, air brake, horn and blinker sounds.
 Effects
 ? Vehicle light system with low beam, high beam, stop and brake lights, blinkers.
 ? Can be used with any number of lights of any type and/or emissive materials.
 ? Persistent and well optimized mesh-based skidmarks.
 ? Exhaust particle effects based on engine state.
 ? Per-wheel dust and smoke particle effects based on surface the wheel is on.
 Input
 ? Desktop input using standard input manager with mouse steering option.
 ? Mobile input through on-screen steering wheel and pedals or tilt controls.
 Trailer
 ? Trailer is a vehicle in itself meaning all the effects that work on a vehicle work on a trailer too.
 ? Trailer gets input routed from the vehicle it is attached to which results in functional lights, braking, damage and even steering if needed.
 ? Built-in attach / detach functionality where any vehicle can attach any trailer with correct tag.
 Fuel
 ? Fuel consumption calculation using engine’s efficiency.
 ? Readouts in l/100km, km/l and US mpg.
 UI
 ? Universal analog and digital gauge controllers and lights for use in dashboard or HUD.
 Code
 ? Modular code structure for easy modification and upgrading.
 ? C# source code with XML comments on all public members.
 ? Tooltip explanations for all visible variables.
 
 Compatible With Complete Terrain Shader and IK Driver Vehicle Controller
 European Truck and Trailer and Super Car models provided by GAME READY 3D MODELS .
 
 Try it out:
 Windows 64bit
 MacOS X 64bit
 Android (mobile scene)
 Note: Wheel Controller 3D is included with this asset and its price has been factored in. If you already own WC3D check the upgrade options.
 
 
 
 
 
 
 
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