Features:
Easy to Use: Simply attach "Toon Detailer" to your camera or render pipeline and start tweaking the settings.
Depth Fade: Let the effect gradually fade on distant objects, ensuring everything looks smooth in all scenarios.
Masking: Use masks to easily apply the effect to certain areas or objects in your scene, or to exclude some.
Multiple Properties: Tweak various contours, cavities, and other settings to achieve the look you want.
Compatibility:
Supports URP and Built-in versions 2021.3 and above.
Unity 6 and 6.1 support!
Built-in requires Shader Graph for the demo scenes to work.