脚本/功能 【更新】Better Transform - Size, Notes, Global-Local workspace 2.9.0

Unity插件信息
插件名称: Better Transform - Size, Notes, Global-Local workspace & child parent transform
插件官网: https://assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554
版本: 2.9.0
解压密码:
素材类型: 脚本/功能












Better transform is the way the transform inspector should have looked by default.
Just import and enjoy.
It is a no-setup custom editor asset to improve the development experience with more control.

Features
The full feature list can be found here.
Here is a summary,

Real-World Size:
By default, you have to use Unity's scale system to organize and fit objects in the scene. Which is basically guessing how big/small an object should be. This often results in objects looking disproportional.

With Better Transform, you can see and modify the actual size of the object from the inspector, not just the scale.
→ This size calculation can be done for just the object or the combined size of every child object under the selected object.
→ Work in any type of unit. Easily add/remove a unit of your choice.
→ See the size in scene view with a gizmo, which is fully customizable.

Notes
You can write quick notes about an object. There is no need to add an extra component and clutter your inspector for this to work. The notes have three different styles. Unlike other style settings, this is not shared across everything else. Meaning, for example, you can have a big eye-catching note with a colorful background for the game manager script and a normal note for others.

Global & Local space
Switch between global and local transform in the inspector with a single click just like the scene view.

Quick Actions
Quick action buttons to copy, paste, and reset fields for a faster development experience.

Parent & Child Transform
You can also see and modify the transforms of child/parent objects at a glance from the inspector.

Prefab notes
You can write quick notes about a prefab. This is designed to be used for short reminders without getting in the way of normal usage. These notes will show up if you hover over the little notes text on the inspector.

Built with UI Toolkit
It was created using Unity's new UI framework for the fastest and most comfortable user experience.

更好的变换是变换检查器默认的外观。
只需导入并享受即可。
它是一种无需设置的自定义编辑器资产,可通过更多控制来改善开发体验。

功能
完整的功能列表可在此处找到。
以下是摘要、

真实世界大小:
默认情况下,您必须使用 Unity 的缩放系统来组织和调整场景中的对象。这基本上就是猜测物体应该有多大/多小。这往往会导致对象看起来比例失调。

有了 “更好的变换”(Better Transform),你就可以在检查器中看到并修改对象的实际大小,而不仅仅是比例。
→ 可以只对对象进行尺寸计算,也可以对所选对象下的所有子对象进行尺寸计算。
→ 可使用任何类型的单位。轻松添加/删除您选择的单位。
→ 在场景视图中使用完全自定义的小工具查看尺寸。

备注
你可以快速写下关于某个对象的备注。无需添加额外的组件,也不会使检查器变得杂乱无章。备注有三种不同的样式。与其他样式设置不同的是,它不会在其他所有设置中共享。举例来说,你可以为游戏管理器脚本设置一个带有彩色背景的醒目大备注,而为其他脚本设置一个普通备注。

全局和本地空间
在检查器中单击鼠标即可在全局和本地变换之间进行切换,就像在场景视图中一样。

快速操作
用于复制、粘贴和重置字段的快速操作按钮,可加快开发实验的进度。





作者 cg小白兔 发表于 昨天 14:58
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