脚本/功能 【更新】Slate Cinematic Sequencer 2.2.2

Unity插件信息
插件名称: Slate Cinematic Sequencer
插件官网: https://assetstore.unity.com/packages/tools/animation/slate-cinematic-sequencer-56558
版本: 2.2.2
解压密码:
素材类型: 脚本/功能
本帖最后由 微笑的猫 于 2024-3-27 11:46 编辑


Cinematic Sequencer - SLATE系列索引:

Cinematic Sequencer - SLATE 1.9.0  下载链接
Cinematic Sequencer - SLATE 1.9.2  下载链接
Cinematic Sequencer - SLATE 1.9.6f1  下载链接
Cinematic Sequencer - SLATE 1.9.8  下载链接
Cinematic Sequencer - SLATE 1.9.9  下载链接
Cinematic Sequencer - SLATE 2.0.2  下载链接
Cinematic Sequencer - SLATE 2.0.3  下载链接
Cinematic Sequencer - SLATE 2.1.0  下载链接
Cinematic Sequencer - SLATE 2.1.5  下载链接
Cinematic Sequencer - SLATE 2.2.0  下载链接
Cinematic Sequencer - SLATE 2.2.1  下载链接


SLATE is the most efficient, easy and intuitive sequencer for creating cinematic or gameplay cutscenes in Unity, full of unique features and an artist friendly UI/UX for achieving the best workflow and results possible within a lesser amount of time.

SLATE will help you achieve your creative vision without the hassle, in a familiar linear track-oriented realtime editor inspired by software like Adobe After Effects and Premiere right inside Unity.

Feature Highlights
----------------------
• Take control in a sleek sequencer editor with all expected pro features.
• Unparalleled realtime scrubbing and preview with deterministic sampling.
• Direct and create moving camera shots without the hassle.
• Automatic smooth blend in and out of the gameplay camera.
• Compose shots without keyframes utilizing the Dynamic Shot Controller.
• Play, layer and cross-blend animation clips.
(with support for root motion, avatar masks, and animated IK controls.)
(no need to create an animator controller. Legacy clips are also supported.)
• Animate clip parameters within the clips and achieve much more with far less.
• Animate any property on the actor or within its whole transform hierarchy.
• Vizualize and edit animations with 3D Motion Paths directly in the scene view.
• Playback audio clips and video clips with full editor preview.
• Organize cutscenes with Time Sections and sub-Cutscenes.
• Utilize Virtual Actor References for working with prefab actors with ease.
• Reuse cutscenes at any world position with animation in Cutscene Space.
• Lots of premade clips included for animating lighting, time, fog, particles, 2D sprites, material properties, facial expressions, head look-at, IK, subtitles, image overlays, even pathfinding and more with full scrubbing and realtime editor preview.
• Animate anything within a familiar curve editor and an intuitive dopesheet.
• Play cutscenes in all ways possible. Once, Loop, Ping Pong, forwards, backwards, a specific section, or any combination within these words.
• Render to PNG, EXR, or MP4 along with render elements.
(Free Extension. This feature only works with the Standard Rendering Pipeline).
• Extend and create custom tracks and clips with ease using a clean API.
• Publish to all platforms.
• Source Code included.
• VR workflow supported.
• And much more...

Currently Available Integrations:
---------------------------
• Dialogue System for Unity.
• FlowCanvas.
• SALSA.
• Master Audio.
• Midi Player Tool Kit.
• NodeCanvas.
• Playmaker.
• LipSync. (With Realtime Preview)
• PuppetFace. (With Realtime Preview)
• FinalIK. (With Realtime Preview)
• Spine. (With Realtime Preview)
• CaronteFX. (With Realtime Preview)
• Alembic Importer. (With Realtime Preview)
• Post Processing Stack v2. (Animate and blend Depth of Field)
• Unity HDRP. (Animate and blend Depth of Field)
• Unity URP. (Animate and blend Depth of Field)
SLATE 是用于在 Unity 中创建电影或游戏剪辑的最高效、最简单、最直观的音序器,它具有各种独特的功能和艺术家友好的用户界面/用户体验,可在较短的时间内实现最佳的工作流程和效果。

SLATE 将帮助您在 Unity 中以熟悉的线性轨迹为导向的实时编辑器(灵感来自 Adobe After Effects 和 Premiere 等软件)中实现您的创意愿景,而无需烦恼。

功能亮点
----------------------
- 在时尚的音序器编辑器中进行控制,拥有所有预期的专业功能。
- 通过确定性采样进行无与伦比的实时擦洗和预览。
- 指导和创建移动镜头,省去麻烦。
- 自动平滑融入和退出游戏镜头。
- 利用动态镜头控制器,无需关键帧即可合成镜头。
- 播放、分层和交叉混合动画片段。
(支持根运动、头像遮罩和动画 IK 控制)。
(无需创建动画控制器,也支持传统片段)。
- 在剪辑中制作剪辑参数的动画,事半功倍。
- 对演员或其整个变换层次结构中的任何属性制作动画。
- 直接在场景视图中使用 3D 运动路径可视化和编辑动画。
- 通过完整的编辑器预览来播放音频片段和视频片段。
- 使用时间段和子场景组织剪辑。
- 利用虚拟演员参考,轻松使用预制演员。
- 在任何世界位置重复使用场景剪辑,并在场景空间(Cutscene Space)中制作动画。
- 包含大量预制片段,用于制作灯光、时间、雾气、粒子、二维精灵、材质属性、面部表情、头部外观、IK、字幕、图像叠加、甚至寻路等动画,并可进行完全擦除和实时编辑器预览。
- 在熟悉的曲线编辑器和直观的 dopesheet 中制作任何动画。
- 以各种可能的方式播放剪辑。一次、循环、乒乓、向前、向后、特定部分或任意组合。
- 与渲染元素一起渲染为 PNG、EXR 或 MP4。
(免费扩展。此功能仅适用于标准渲染管道)。
- 使用简洁的 API 轻松扩展和创建自定义音轨和片段。
- 发布到所有平台。
- 包含源代码。
- 支持 VR 工作流程。
- 还有更多...

当前可用的集成:
---------------------------
- Unity 对话系统。
- FlowCanvas。
- SALSA.
- 音频大师
- Midi 播放器工具包
- NodeCanvas
- Playmaker
- LipSync. (实时预览)
- PuppetFace. (带实时预览)
- FinalIK. (实时预览)
- 脊柱 (实时预览)
- CaronteFX. (带实时预览)
- Alembic Importer. (带实时预览)
- 后期处理堆栈 v2(动画和景深混合)
- Unity HDRP。(景深动画与混合) Unity HDRP.
- Unity URP。(景深动画与混合) Unity URP.




作者 cg小白兔 发表于 2024-3-26 13:47:47
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