本帖最后由 神妈 于 2022-5-12 10:12 编辑
![]() ![]() ![]() ![]() ![]() ![]() ![]() The Grass Physics Asset is an intuitive and easy way to implement physics simulation to grass in your project. DirectX 11 is not required! Supported platforms: All platforms that supports standard grass. High performance: Scaleable from low to high end! Easy to use: You can implement this to your existing project and get great results with just a few clicks. Two physics modes in one package: • Simple physics simulation (more efficient, works on mobile) • Full physics simulation (more realistic) Suppoted render pipelines: • Built in Render Pipeline • Universal Render Pipeline Supported third party assets: 游客,如果您要查看本帖隐藏内容请回复 |
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