Wrapping rope 3.0 绳子绳索缠绕弯曲工具 

2022-01-19 21:18 发布

Unity3d插件/模型 /[脚本/功能]
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本帖最后由 拖拉机 于 2022-1-19 21:20 编辑

插件名称:Wrapping rope 3.0插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Wrapping rope 3.0

Wrapping rope 3.0

Wrapping rope 3.0

绳子绳索缠绕弯曲工具

 绳子绳索缠绕弯曲工具

Wrapping rope 3.0

Wrapping rope 3.0

Wrapping rope

Wrapping rope
Wrapping rope is a tool for creating thin rope stretched between two points. Wrapping rope does not provide realistic rope physics, but very useful if you want to show very long rope, that could bend, if it collides with other objects. For example, you can use this tool for creating bungee cord, sling, cable railway, catapult.是一个用于创建两点之间拉伸的细绳工具。缠绕绳索不提供真实的绳索物理学,但如果你想展示非常长的绳索,如果它与其他物体碰撞,它可能会弯曲,你可以用这个工具来制作蹦极绳、吊索、铁路电缆、弹射器。
PLEASE NOTE:
The rope can not wrap any object marked as “static” in Inspector due to mesh inaccessibility.
The rope can not wrap itself or another rope.
Any object without Mesh Renderer and Mesh Filter could not be wrapped.
More information see in Documentation

Key features:
Works in editor
Profile customizing
Fore texturing modes
The body of rope could be rendered as finite segments or procedural mesh
Elastic and swinging physics

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