FurryS2:Sorceres and Archer 4.1 

2021-11-16 15:28 发布

Unity3d插件/模型 /[3D模型]
119 1 0
本帖最后由 神妈 于 2021-11-16 15:31 编辑

插件名称:FurryS2:Sorceres and Archer 4.1插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
FurryS2:Sorceres and Archer 4.1

FurryS2:Sorceres and Archer 4.1

FurryS2:Sorceres and Archer 4.1

FurryS2:Sorceres and Archer 4.1

FurryS2:Sorceres and Archer 4.1

FurryS2:Sorceres and Archer

FurryS2:Sorceres and Archer

FurryS2

FurryS2

QQ图片20211116152936.jpg

QQ图片20211116152935.jpg

QQ图片20211116152934.jpg

QQ图片20211116152933.jpg

QQ图片20211116152931.jpg

QQ图片20211116152930.jpg

QQ图片20211116152929.jpg

QQ图片20211116152927.jpg

*Watch full pictures resolution on Artstation here
If you use Unity 2020 and HDRP 10.x or above you need update shader following this video tutorial

** Update 08/24/2020 ***
- Setup ready in HDRP
- New shader same as my newest package
- Transmission for Skin included
- Rigged to my Female Avatar same as my newest female characters

This version change all struction of character, please remove and clean old version in your project before update.

Characters are designed for RPG games with separate parts for you to choose the character you like and some characters are grafted.

There are many pieces of characters separated for you to choose

*** Special thank to Balrond who help me adjust and fix camera work better

In case you use other animation packages, you should Adjust Avatar pose to correct animations

For best result with physic you should use Dynamic Bone for metal chain

My Discord

Technical Information:
- Characters work best in Unity version 2019.4.9f1 and HDRP mode
- How to create more Prefabs by yourself
- You should open Overview scene to find out features of character package
- You need create new High Definition Render Pipeline (HDRP 7.4.1) project template on Unity HUB then import character to avoid get shader errors
- This package included HDRP, URP, Standar Shader , to understand how to convert from Standar to HDRP you should open Asset/Shader/DawnShaderHDRP and read the "Read Me" file
- You can follow this video to blend color, dirt, textures for character clothing
- Adjust eyes POM and variants
- How to resize textures in case you use for mobile platform
- Facial Rigged
- PBR textures
- Number of animation: ~80
- Vertex counts of characters: ~15k-60k
- Texture Resolutions: 2048x2048 - 4096x4096 (TGA)

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