Navigation2D (Pathfinding for 2D Games) 1.30 Unity内置导航系统 

2021-09-15 14:55 发布

Unity3d插件/模型 /[脚本/功能]
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本帖最后由 虎哥 于 2021-9-15 14:59 编辑

插件名称:Navigation2D (Pathfinding for 2D Games) 1.30插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Navigation2D (Pathfinding for 2D Games) 1.30

Navigation2D (Pathfinding for 2D Games) 1.30

Navigation2D (Pathfinding for 2D Games) 1.30

Unity内置导航系统

 Unity内置导航系统

Navigation2D (Pathfinding for 2D Games) 1.30

Navigation2D (Pathfinding for 2D Games) 1.30

Navigation2D (Pathfinding for 2D Games)

Navigation2D (Pathfinding for 2D Games)

Navigation2D

Navigation2D

QQ图片20210915145751.jpg

QQ图片20210915145750.jpg

QQ图片20210915145748.jpg

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Navigation2D uses Unity's built-in Navigation system to make 2D pathfinding possible without any axis rotations.
Navigation2D使用Unity的内置导航系统,使2D寻路成为可能,不需要任何轴的旋转
Usage:
1. Make 2D Colliders static
2. Go to Navigation2D, select Bake
3. Use NavMeshAgent2D to move

Components:
* Uses built in BoxCollider2D
* Uses built in CircleCollider2D
* Uses built in EdgeCollider2D
* Uses built in PolygonCollider2D
* Uses built in TilemapCollider2D
* Wraps NavMeshAgent for 2D
* Wraps NavMeshObstacle for 2D

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