本帖最后由 浪浪 于 2021-1-7 16:31 编辑
Grids 2d 6.4.2 ![]() Grids 2d 6.4.2 网格地图生成器 ![]() 网格地图生成器 ![]() Grids 2d ![]() ![]() ![]() ![]() ![]() Grids 2D is an easy to use, highly optimized and flexible grid generator and territory/cell highlighter/fader.Grids 2D是一款易于使用、高度优化和灵活的网格生成器和区域/单元格荧光笔/音量控制器 **Features** - Configurable, fully interactive and flexible grid generation, including Voronoi tessellation, boxed, rectangular and hexagonal types. - Produces highly optimized grid mesh with reduced vertex count. - Two levels of regions: cells and territories. - Fastest selectable and highlighting system for both cells and territories. - Coloring and fade out support for both cells and territories. - Control the visibility of individual cells using API or alpha texture mask. - Change visibility, color or texture of cells from Unity editor with the integrated grid editor. - Define territories using the API, the grid editor or assigning a color texture - A* Path Finding support. Get configurable paths from one cell to another with a single function call. Define blocking cells or specify crossing costs for entire cells or custom costs per hexagon side! - Range function: get reachable cells within a given distance and a starting cell. - Extensive API (C#) for controlling and managing the grid, including selectable cells/territories, finding neighbours and merging cells. - 16 demo scenes included with practical examples (checkers board, texture/mosaic revealing, cell visibility, vertex locating, texturing, cell merging, masking, path finding, ...). - Works with orthographic and perspective cameras! - Unity 5.5+, 2017, 2018 and 2019 support. - Compatible with Standard/builtin and LWRP. - Full source code included (C#). 游客,如果您要查看本帖隐藏内容请回复 |
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