Grids 2d 6.4.2 网格地图生成器 

2021-01-07 16:28 发布

Unity3d插件/模型 /[编辑器拓展]
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本帖最后由 浪浪 于 2021-1-7 16:31 编辑

插件名称:Grids 2d 6.4.2插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Grids 2d 6.4.2

Grids 2d 6.4.2

Grids 2d 6.4.2

Grids 2d 6.4.2 网格地图生成器

Grids 2d 6.4.2 网格地图生成器

网格地图生成器

网格地图生成器

Grids 2d

Grids 2d QQ图片20210107162853.jpg QQ图片20210107162851.jpg QQ图片20210107162848.jpg QQ图片20210107162842.jpg
Grids 2D is an easy to use, highly optimized and flexible grid generator and territory/cell highlighter/fader.Grids 2D是一款易于使用、高度优化和灵活的网格生成器和区域/单元格荧光笔/音量控制器

**Features**
- Configurable, fully interactive and flexible grid generation, including Voronoi tessellation, boxed, rectangular and hexagonal types.
- Produces highly optimized grid mesh with reduced vertex count.
- Two levels of regions: cells and territories.
- Fastest selectable and highlighting system for both cells and territories.
- Coloring and fade out support for both cells and territories.
- Control the visibility of individual cells using API or alpha texture mask.
- Change visibility, color or texture of cells from Unity editor with the integrated grid editor.
- Define territories using the API, the grid editor or assigning a color texture
- A* Path Finding support. Get configurable paths from one cell to another with a single function call. Define blocking cells or specify crossing costs for entire cells or custom costs per hexagon side!
- Range function: get reachable cells within a given distance and a starting cell.
- Extensive API (C#) for controlling and managing the grid, including selectable cells/territories, finding neighbours and merging cells.
- 16 demo scenes included with practical examples (checkers board, texture/mosaic revealing, cell visibility, vertex locating, texturing, cell merging, masking, path finding, ...).
- Works with orthographic and perspective cameras!
- Unity 5.5+, 2017, 2018 and 2019 support.
- Compatible with Standard/builtin and LWRP.
- Full source code included (C#).

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