本帖最后由 发财 于 2020-9-19 15:43 编辑
Shapes 2.3.1 ![]() Shapes 2.3.1 实时矢量图形库 ![]() 实时矢量图形库 ![]() Shapes 2.3.1 ![]() Shapes ![]() ![]() ![]() ![]() Shapes is a real-time vector graphics library with high-quality line drawing and infinite resolution shapes, rendered with advanced anti-aliasing techniques After Shader Forge, I wanted to make something different. It has bothered me for a long time that for some reason, html5 canvas is better at drawing primitives than Unity. I really wanted something to help us make those crisp lines, discs, polylines and, well, Shapes! So, here we are~Shapes是一个实时矢量图形库,具有高质量的线条绘制和无限分辨率的形状,使用高级抗锯齿技术进行渲染 Features • High quality line drawing with arbitrary thickness with advanced anti-aliasing • Thickness units can be specified meters, pixels or noots • 2D Shapes such as Polyline, Disc, Arc, Pie, Rectangle, and more • 3D Shapes such as Sphere, Torus, Cuboid, Cone, 3D line, and more • Easy-to-use component-based shapes with tweakable parameters • Source code included for maximum flexibility • Immediate-mode API for code-based drawing, with scene view gizmo support • Heavily GPU based. Tweaking parameters is practically free • GPU instancing support • URP & HDRP support • Single-pass instanced VR rendering support 游客,如果您要查看本帖隐藏内容请回复 |
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