着色/阴影 Basic SSAO (URP/LWRP) 1.0

插件名称:Basic SSAO (URP/LWRP) 1.0插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Basic SSAO (URP/LWRP) 1.0

Basic SSAO (URP/LWRP) 1.0

Basic SSAO (URP/LWRP) 1.0
Basic SSAO (URP/LWRP)系列索引:

Basic SSAO (URP/LWRP) 1.1  下载链接
Basic SSAO (URP LWRP) 1.12  下载链接
QQ图片20200516135316.jpg
QQ图片20200516135313.jpg
QQ图片20200516135310.jpg

Basic SSAO solution for your URP/LWRP project. Based on Depth Texture only means it can work with almost any rendering method. URP/LWRP项目的基本SSAO解决方案。基于深度纹理只意味着它可以使用几乎任何渲染方法,控制各种SSAO参数,如:半径、自阴影减少、遮挡因子等,以达到您想要的效果
Features:
-Control various SSAO parameters like: Radius, Self Shadowing Reduction, Occlusion Factor etc to achieve the effect you want
-Smooth depth cutoff
-Resolution downscaling
-Simple and complex normals from depth
reconstruction
-Biliteral blur to prevent color bleeding on edges of geometry
-Gives good looking results even with a few samples per pixel (8, 12)
-Fast, takes 0.2ms to render on my RX580 with 8 samples and 1 blur iteration.

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作者 手游小结巴 发表于 2020-5-16 13:52:32

colorwlof

Simple and complex normals from depth
reconstruction
发表于 2020-6-9 16:35:18

gala

感谢分享
发表于 2021-8-6 19:55:36
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