FastNoise 1.5 

2019-09-26 13:29 发布

Unity3d插件/模型 /[脚本/功能]
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本帖最后由 拖拉机 于 2019-9-26 13:31 编辑

插件名称:FastNoise 1.5插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
FastNoise 1.5

FastNoise 1.5

FastNoise 1.5 fff4dcc9-9f66-42fe-9ae1-873963788b58_scaled.jpg fa72cb57-5987-422f-9a90-3968c0818800_scaled.jpg dcaef5dc-866b-440b-bfe5-850a13fcf831_scaled.jpg bcac8a31-4c01-42e4-9f69-e51409cc604f_scaled.jpg 9fb8401f-de74-4a2f-af27-9aef019fc317_scaled.jpg 6ef2a807-53fe-4db5-9aac-987b3c05b6fe_scaled.jpg
Requires Unity 5.5.2 or higher.
This noise generation library has been designed for realtime usage from the ground up, so is ideal for large procedural terrain generation. Performance comparisons to other noise libraries
* Value Noise 2D, 3D
* Perlin Noise 2D, 3D
* Simplex Noise 2D, 3D, 4D
* Cubic Noise 2D, 3D
* Gradient Perturb 2D, 3D
* Multiple fractal options for all of the above
* Cellular (Worley) Noise 2D, 3D
* Continuous Cave Noise 3D
* White Noise 2D, 3D, 4D
* Supports floats or doubles

This package also includes FastNoise SIMD, which utilises SIMD CPU instructions to gain huge performance boosts. It is slightly less flexible and can only be used on platforms that support native code, but if you can I would highly suggest using this for heavy noise generation loads.


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