FSM AI Template 1.0 

2019-08-12 14:47 发布

Unity3d插件/模型 /[脚本/功能]
192 3 2
插件名称:FSM AI Template 1.0插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
FSM AI Template 1.0

FSM AI Template 1.0

FSM AI Template 1.0 FSM AI Template系列索引:

FSM AI Template 1.0.1  下载链接
FSM AI Template v1.0.2  下载链接
f4256344-c6f0-4385-aa6c-1b6a1f53d661_scaled.jpg de76449e-63a9-430b-b6f1-295a837e81c4_scaled.jpg c527015d-cbdc-44cb-843a-48a93452afcd_scaled.jpg 138ad7b4-85d4-4460-8dee-f2bd6a21f9ad_scaled.jpg 08d617eb-6216-494a-bdc7-e9525ba113db_scaled.jpg 7f51677e-b7b1-4cb1-9d19-9f7623ae785a_scaled.jpg 1f65059f-a8e2-48f8-9290-eccc07e8f0b4_scaled.jpg 1ef33fd4-ff9a-4669-af35-f6b2fa199fd0_scaled.jpg
Requires Unity 5.6.2 or higher.
Current Version: 1.0

After a long time of continuous development on our Third Person Templates we created a new template but this time AI is the focus. We already have a pretty cool AI in the Melee Combat Template but that was just a bonus so you can have a target to throw a few punches, but this one is a whole new thing.

Design from scratch with the goal to be customizable and expandable, this AI works with an FSM Node Editor that allows the creation of new behaviors easier with our built-in Actions & Decisions, advanced scripting knowledge is not necessary to create unique behaviors. It's not a traditional Behavior Tree neither a Scriptable Object concept but a new approach that combine some features from both.

It was designed with Third Person Templates in mind and it works great with, but it also works without the templates so you can use it in your FPS or VR project.
高级人工智能行为 创建自定义行为的FSM行为节点编辑器
Features:
- Advanced AI Behaviour (Civil, Melee, and Shooter)
- FSM Behaviour Node Editor to create custom behaviors
- FSM Real time Debugger
- Waypoint System
- Ragdoll System
- Shooter Cover Behavior - Companion AI Behavior - Throw Behavior - Several Demo Scenes with examples
- Hitbox based combat
- Online documentation and video tutorials
Works great with FPS and VR, even better with Invector's Third Person Templates
- Humanoid and Generic models are supported
- Melee Weapon System
- Shooter Weapon System
- AI Spawner System
- Projectiles bullets with trail renderer
- Decals based on tags and more...

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