Rucksack - Multiplayer Inventory System 1.1.1 多人游戏背包系统 

2019-05-26 14:09 发布

Unity3d插件/模型 /[编辑器拓展]
144 0 0
插件名称:Rucksack - Multiplayer Inventory System 1.1.1插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Rucksack - Multiplayer Inventory System 1.1.1
Rucksack - Multiplayer Inventory System 1.1.2版下载链接

Rucksack - Multiplayer Inventory System 1.1.1

Rucksack - Multiplayer Inventory System 1.1.1

Rucksack - Multiplayer Inventory System 1.1.1 多人游戏背包系统

Rucksack - Multiplayer Inventory System 1.1.1 多人游戏背包系统

多人游戏背包系统

多人游戏背包系统

Rucksack - Multiplayer Inventory System 1.1.1

Rucksack - Multiplayer Inventory System 1.1.1

Rucksack - Multiplayer Inventory System

Rucksack - Multiplayer Inventory System 151d6780-a2dd-41d7-89d0-44b7abe49c22_scaled.jpg 59f6b5b3-84c8-44eb-bf02-7294d24791b1_scaled.jpg 8e369b8e-d746-4338-a8a3-f43fd7a81810_scaled.jpg 04cc9542-872e-41ab-aab8-c7c4727407de_scaled.jpg
This extension requires one license per seat
Requires Unity 2017.3.0 or higher.
Rucksack is the most flexible and extensible inventory solution with UNet support that enables you to easily setup player inventories, NPC inventories, banks, premium shops and much more in offline and online multiplayer games!
Rucksack requires .Net 4.6. Ruckback是最灵活和可扩展的库存解决方案,具有UNET支持,使您能够轻松设置玩家库存、NPC库存、银行、高级商店,以及更多离线和在线多人游戏
⚔️ HIGHLIGHTS ⚔️
- Source code
- Great editors for easy and quick iterations for you and your team
- Multiplayer built-in with UNet integration
- Modular event based UI system
- Easily create custom item behaviors
- Collection restrictions (inventories)
- Insanely extensible
- Visual equipment / NPCs with equipment
- Buy / Sell items from vendors
- Network permission model with server-based authorization
- Vendors can sell any ‘product’ for any ‘currency’
- Shared and non-shared (instanced) banks
- Modular input system
- Item inheritance
- Multiple shared inventories
- Different prices at vendors for different users
All Rucksack licenses include the full source code, so you can customize anything.

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