Kinematic Character Controller 3.1.1 游戏运动角色控制器插件 

2019-05-22 15:00 发布

Unity3d插件/模型 /[脚本/功能]
366 14 2
插件名称:Kinematic Character Controller 3.1.1插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Kinematic Character Controller 3.1.1

Kinematic Character Controller 3.1.1

Kinematic Character Controller 3.1.1
Requires Unity 2018.3.8 or higher.
What is Kinematic Character Controller?
Kinematic Character Controller a relatively low-level character controller solution that is not tied to any specific game genre and is made to be cleanly integrated into any project/architecture with as little friction or bloat as possible. Instead of using rigidbody physics, it uses a "collide and slide" algorithm that makes its movements perfectly fluid, precise and responsive. Note that its "kinematic" nature means that it will not get pushed by forces or rigidbodies automatically. These sorts of interactions have to be explicitly scripted. 运动角色控制器是一种相对低级的角色控制器解决方案,它不依赖于任何特定的游戏类型,并且可以在尽可能少的摩擦或膨胀的情况下清晰地集成到任何项目/架构中

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