Stylized Water Shader 2.0.6 卡通动态海面水面系统 

2019-05-22 13:10 发布

Unity3d插件/模型 /[着色/阴影]
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插件名称:Stylized Water Shader 2.0.6插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Stylized Water Shader 2.0.6

Stylized Water Shader 2.0.6

Stylized Water Shader 2.0.6

Stylized Water Shader 2.0.6 卡通动态海面水面系统

Stylized Water Shader 2.0.6 卡通动态海面水面系统

卡通动态海面水面系统

卡通动态海面水面系统

Stylized Water Shader 2.0.6

Stylized Water Shader 2.0.6

Stylized Water Shader

Stylized Water Shader 110408cf-1ec3-40eb-b4de-616980620cae_scaled.jpg 6225f293-8ee4-48d8-9787-3b5bda81a3b4_scaled.jpg 0685e74b-fee2-427d-8c6b-09525804517a_scaled.jpg 0297c9ba-9248-4492-b2f5-6fa99003362c_scaled.jpg 61b74ae5-106d-4a58-aadf-8882e55b1247_scaled.jpg 43ef84f2-6a82-4330-9275-6e4f1915577d_scaled.jpg 6b61fe57-053a-410b-a4f1-6e346bc84b29_scaled.jpg 1c702391-ce01-4aaf-a38d-f69fb219f85b_scaled.jpg
Requires Unity 5.6.0 or higher.高度可定制,通过各种参数适应您的艺术方向。这个软件包的重点是提供艺术自由,而不是现实的水模拟
Compatible up to Unity 2019.1 (built-in render pipeline only)
Highly customizable to suit your art direction through various parameters. This package focuses on providing artistic freedom, rather than a realistic water simulation.
还包括一个可禁用功能以适应性能目标的移动明暗器。最低要求是OpenGL ES 3.0
Also includes a mobile shader where features can be disabled to suit your performance target. Minimum requirement is OpenGL ES 3.0.

== Colors ==
The water can be colored from shallow to deep through color fields, or through an integrated gradient editor.
The material reacts to ambient lighting conditions accordingly. Supports GI and Reflection Probes.
== Intersection ==
Objects intersecting with the water, such as shores and rocks automatically receive a foam effect. Either as a depth-based effect or through vertex colors.

Features:
• Custom inspector, intuitively designed
• Single-Pass Stereo Rendering support
• Intersection effect with other objects
• Surface foam
• Orthographic camera support
• Advanced and Simple lighting modes
• Refraction (Desktop only)
• Planar reflections with blurring (Desktop only, excl VR)
• Shadow transmission from Directional Light
• Shallow wave animation (GPU)
• 8 normal map styles
• 7 intersection styles
• 5 wave heightmaps
• UV-based tiling or World-space (endless water)
• Tiling reduction (Desktop)
• Color gradient feature
• Can set the water level for Vegetation Studio/Pro

Contents:
• Island, lake and pond example scenes
• Desktop shader
• Mobile shader
• 4 matching water particle effects (splashes and circles) including shader.

WARNING! Does not support:
• Scriptable Render Pipeline (LWRP/HDRP)
• Buoyancy
• Point/Spot lights
• Lab Renderer
• Reflections in VR (SPR)
• Spherical water
• Tiled setups

As seen in:
• The Trail
• Shotgun Farmers
• Re:Legend

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