Decalicious – Deferred Decal System 1.5 unity3d asset U3D插件资源 

2018-03-06 13:13 发布

Unity3d插件/模型 /[脚本/功能]
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插件名称:Decalicious – Deferred Decal System 1.5插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码

Decalicious – Deferred Decal System 1.5 unity3d asset U3D插件资源,CG柚子插件资源网

Decalicious – Deferred Decal System 1.5

Decalicious – Deferred Decal System 1.5

要求Unity 5.5.2 或更高版本。
Download Demo | Unity Forum | Roadmap

Decalicious is here to satisfy all your longings for fancy Deferred Decals!

● Deferred Decals: Modify albedo, normals, specular, smoothness and emission for a plethora of effects
● Full Lighting & Reflections: Thanks to Deferred Rendering, full lighting and reflections come cheap
● Dynamic Transform: Decals can be dynamically spawned, moved, rotated and scaled, and are batched and culled for maximum performance
● Limit Decal to Game Object: Choose whether a Decal should be drawn on every surface in its bounds, or be restricted to a specific GameObject's surfaces.
● Works with Terrain: Add detail to your terrain or use decals to get rid of those hard mesh-terrain edges
● Editor Placement Utility: The Decalicious Utility helps you place decals quickly in the Unity Editor
● Unlit Decals: In additional, Decalicious supports unlit decals for world markers, UI and effects

Deferred Rendering is required for deferred decals to work, obviously.

Decalicious is a brand-new system and is actively developed and tested in our own titles. Check out the Roadmap to see what's up next. The price will be adjusted as more features are added.


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