脚本/功能 Enviro - Sky and Weather 2.0.1 unity3d asset iOS开发 Unity教程

插件名称:Enviro - Sky and Weather 2.0.1插件官网:访问官网
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Enviro - Sky and Weather 2.0.1 unity3d asset iOS开发 Unity教程

Enviro - Sky and Weather系列索引:

Enviro - Sky and Weather 1.8.1下载链接
Enviro - Sky and Weather 1.9.0下载链接
Enviro - Sky and Weather 1.9.1下载链接
Enviro - Sky and Weather 2.0下载链接
Enviro - Sky and Weather 2.0.2b下载链接
Enviro - Sky and Weather 2.0.3下载链接
Enviro - Sky and Weather 2.1.0下载链接
Enviro - Sky and Weather 2.1.1下载链接
Enviro - Sky and Weather 2.1.5下载链接

Enviro - Sky and Weather 2.0.1 unity3d asset iOS开发 Unity教程

Enviro - Sky and Weather 2.0.1 unity3d asset iOS开发 Unity教程














Requires Unity 5.5.0 or higher.
Enviro - The complete dynamic AAA sky and weather solution!

Very easy setup:
Just drag-and drop into your scene and assign your main camera or use the runtime assignment features.

Profile System:
Enviro's new profile system makes tweaking your sky as easy as possible. Tweak settings in runtime and save to profile. Load profiles in design and runtime. Create different profiles for different scenes or share your configurations with other user.

Day-Night cycle:
Enviro supports a realistic day-night cycle. With correct sun and moon positions with full location support with latitude and longitude. You have options to use your system time or let enviro update time based on realtime minutes.

Skybox:
Enviro includes an advanced fast atmospheric skybox shader to get great looking skies! You got a lot of options to tweak the sky and even can setup funky alien skies!

Lighting:
Enviro will realisticly light your scene based on sun altitude. You have complete control over light intensity and color by modifying curves and gradients right in editor! You also can choose between different ambient light modes of course.

Seasons:
Enviro will change seasons and got a components to swap out gameobject, materials and textures of unity terrain. You are not limited to realistic settings! You can set the amount of days each season last.

Clouds:
Enviro new volumetric cloud system is based on latest cloud rendering papers. These will bring you sky to life and offer plenty options to customize. In addition there are also fast flat clouds options to mix or use for maximum performance.

Fog:
Need stunnishing looking fog? Enviro includes an advanced light scattering fog image effect with distance, height and sky fog support. Need fog on your transparent material? No problem, with only a few lines of code you could modify your own transparent shaders to be fogged correctly. And a few particle and transparent shaders already included to get you started!

Volumetric Lighting:
Need some volume light effects you see in AAA games? No problem, enviro support volumetric lihting for directional, point and spot lights out of the box!

Weather:
Enviro includes a very powerfull weather system. You can create your own weather types and drive light, sky, fog and clouds. Enviro supports all kind of unity shuriken particle effects to give you the freedom to create any weather effect you can think of. It includes 11 premade weather types including: Clear Sky, cloudy, raining, stormy, snowy and foggy weather. You can enable lightning storms and choose different ambient and weather sounds for each weather with smooth transitions.

Networking:
Enviro support UNet and Photon out of the box. It will synchronize time and weather with all your players. Enviro also got an minimal mode for headless servers to only calculate time and weather but nothing more.

Virtual Reality:
Enviro supports multi and singlepass stereoscopic rendering! Tested on HTC Vive.

That's not all! Enviro includes a lot more great features:

* Event system for you game logic.
* Weather Zones. Create as many zones with their own weather for your biomes.
* Orbiting satellites.
* Vegetation Growth.
* Simple puddle system with depth-blending puddle shader.
* PBL Shaders for dynamic wetness and snow on your objects.

And you can use a lot of awesome 3rd-party assets right of the box with the included enviro components:

* Gaia Compatible!
* CTS Compatible!
* AQUAS Integration!
* FogVolume 3 Integration! (WIP)
* Playmaker Actions!
* Relief Terrain Shader Integration!
* UBER Shader Integration!
* MegaSplat Shader Integration!
* Lux Shader Integration!
* Photon Network Integration!
* Pegasus Integration!

Requirements:
* Support gamma and linear color space.
* Support forward and deferred rendering.
* Requires shader-model 3.0+
* Volumetric Lighting requires at least shader-model 3.5+ and will be deactivated on DX9

Current limitation:
* Possible issue with volumetric clouds in Metal. No errors or warning shown, I currently investigating. Please use flat clouds instead or switch to OpenGL for now!

See yourself! (WebGL)
Forum Thread



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作者 如果没有感觉 发表于 2017-12-12 14:26:41

Amin

thank u for sharing
发表于 2017-12-15 04:01:08

Watcher

感谢你分享这个资产。保持良好的工作!
发表于 2017-12-15 05:23:05

tudoutudou

我只看看,不下
发表于 2017-12-18 09:37:19

likemiaozi

多谢分享
发表于 2017-12-19 12:27:16

wereewr

需要,谢谢分享
发表于 2017-12-26 09:36:17

%E7%8E%8B%E5%87%AF

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发表于 2018-1-8 22:22:49

tudou

谢谢分享
发表于 2018-1-10 00:15:09

gulu001

给力,谢谢分享。给力
发表于 2018-1-14 17:14:37

samwhiteling

thanks for sharing
发表于 2018-1-25 23:37:46

dd200300

今天已签到
发表于 2018-2-17 10:42:12

Div8

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发表于 2018-2-17 18:38:52

lom1lom2lom3

looks great. Thanks so much
发表于 2018-2-18 12:45:52

a19840521

需要,谢谢分享
发表于 2018-3-3 18:13:16

unity007

多谢分享,学习一下
发表于 2018-3-28 14:53:42

595205574

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发表于 2018-4-28 00:43:03

%E5%A4%A9%E5%A9%AA

感谢分享!
发表于 2018-5-3 10:39:03

yln128

谢谢分享~
发表于 2018-10-24 15:55:00

evedeity

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发表于 2019-1-15 14:43:32

2900445768

我啊u你
发表于 2019-2-10 17:27:07
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