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Automatic: rivers, lakes, sea, swamp, waterfalls, fences, cliffs, roads, paths. Carve terrain, and texture it. Drop water material into any mesh or use spline tool with profiles, simulation system.
自动:河流、湖泊、海洋、沼泽、瀑布、围栏、悬崖、道路、小径。雕刻地形并添加纹理。将水体材质添加至任意网格,或使用带轮廓的样条工具及模拟系统。
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