脚本/功能 【更新】Figma Converter for Unity 5.8.3

Unity插件信息
插件名称: Figma Converter for Unity
插件官网: https://assetstore.unity.com/packages/tools/utilities/figma-converter-for-unity-198134
版本: 5.8.3
解压密码:
素材类型: 脚本/功能


With this asset, you can transfer your layout from Figma to Unity in one click!
ALL ASSETS FROM THE DEPENDENCIES TAB ARE OPTIONAL

Figma Converter for Unity:
• Preserves the hierarchy of the Figma project;
• Imports PNG and JPG files;
• Updates already imported projects;
• Creates prefabs;
• Downloads TTF fonts and creates TextMeshPro fonts;
• Doesn't create sprite duplicates;
• Auto-colorization of single-color sprites to white for color overlay;
• Creates scene backups;
• Automatically creates components:
• Image, RawImage, SpriteRenderer;
• Unity.UI.Text;
• TextMeshPro Text;
• Button;
• InputTextField,
• HorizontalLayoutGroup;
• VerticalLayoutGroup;
• GridLayoutGroup;
• Works with additional assets from the "Dependencies" tab;
• Works with UITK (extension to support UITK sold separately);
• Works with Nova UI;
• Supports any OS;
• Templates are included inside the asset;
• Detailed manuals are included inside the asset and are also available on the developer's website;
• Live technical support;

使用该资产,您可以一键将布局从 Figma 传输到 Unity!
依赖关系选项卡中的所有资产均为可选资产

用于 Unity 的 Figma 转换器:
- 保留 Figma 项目的层次结构;
- 导入 PNG 和 JPG 文件;
- 更新已导入的项目;
- 创建预制板;
- 下载 TTF 字体并创建 TextMeshPro 字体;
- 不会创建重复的精灵;
- 将单色精灵自动着色为白色,以便叠加颜色;
- 创建场景备份
- 自动创建组件:
- 自动创建组件:Image、RawImage、SpriteRenderer;
- Unity.UI.Text.TextMeshPro
- Unity.UI.Text
- 按钮
- 输入文本字段
- 水平布局组
- 垂直布局组
- 网格布局组;
- 可与 “依赖关系 ”选项卡中的其他资产一起使用;
- 可与 UITK 协同工作(支持 UITK 的扩展需单独购买);
- 与 Nova UI 协同工作;
- 支持任何操作系统;
- 模板包含在资产中;
- 资产中包含详细的使用手册,也可在开发者网站上获取;
- 实时技术支持;




作者 cg小白兔 发表于 昨天 15:59
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