Sometimes you need to work remotely but you don't have access to your VR-Devices? Developing as a team but only got one headset? Your computer doesn't meet the minimum requirements for VR or runs MacOS or Linux? Developing for mobile VR but your're tired of building the project for every little test?
Don't worry!
The VR Simulator from Thrash Panda lets you test your VR projects without the need of any VR hardware. Just drop it in and test your interactions directly in the editor.
The VR Simulator simulates real XR Devices by providing XR Subsystems through a custom XR Plugin utilizing the Unity XR Plug-in Framework. That means it works with any XR Input based framework including the Unity XR Interaction Toolkit out of the box.
Features:
● Easy two-click drop-in solution for existing XRInput based projects
● Move and rotate XR Headsets and XR Controllers directly in the editor
● Simulate XRInput actions in your editor scene (Primary Button, Secondary Button, Grip, Trigger, Primary 2D Axis)
● Customize the key layout for the Simulator using Legacy Input or the Input System
● Default input layouts for Keyboard + Mouse and Gamepad included
● Works with Windows, Mac and Linux versions of Unity
● Can be included in x64 standalone builds
Note: Detailed instructions on how to use the simulator are included in the readme file. If you have any questions don't hesitate to contact me via mail, leave a post in the forum or join the discord server.
有时你需要远程工作,但无法使用你的虚拟现实(VR)设备?团队开发但只有一个头戴设备?你的电脑不满足虚拟现实最低要求,或者运行的是MacOS或Linux系统?你正在为移动端虚拟现实开发,但厌倦了每次小测试都要构建项目?
别担心!
Thrash Panda的VR模拟器让您无需任何VR硬件即可测试您的VR项目。只需将其导入,即可直接在编辑器中测试您的交互效果。
VR模拟器通过利用Unity XR插件框架,通过自定义XR插件提供XR子系统,从而模拟真实的XR设备。这意味着它可以与任何基于XR输入的框架(包括开箱即用的Unity XR交互工具包)协同工作。
特征:
● 适用于现有基于XRInput项目的简便两步点击即用解决方案
● 直接在编辑器中移动和旋转XR头戴设备和XR控制器
● 在编辑器场景中模拟XRInput动作(主按钮、次按钮、握把、扳机、主2D轴)
● 使用传统输入或输入系统为模拟器自定义按键布局
● 包含键盘+鼠标和游戏手柄的默认输入布局
● 适用于Windows、Mac和Linux版本的Unity
● 可包含在x64独立构建中
注意:使用模拟器的详细说明已包含在readme文件中。如果您有任何问题,请随时通过邮件联系我,在论坛上发帖或在Discord服务器上加入我们。
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