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 Auto Hand - VR Physics Interaction  系列索引:
 
 Auto Hand - VR Physics Interaction 1.5.3  下载链接
 Auto Hand - VR Physics Interaction 3.0.1  下载链接
 Auto Hand - VR Physics Interaction 3.1.1  下载链接
 Auto Hand - VR Physics Interaction 3.1.2  下载链接
 Auto Hand - VR Physics Interaction 3.2  下载链接
 Auto Hand - VR Physics Interaction 3.2.1  下载链接
 Auto Hand - VR Physics Interaction 3.2.5  下载链接
 
 
 Make VR games quickly and easily. Auto Hand is a user-friendly, VR interaction system, which includes a posing system that automatically figures out what pose a hand should take when grabbing
 
 Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your project's constraints
 
 Auto Hand includes an automatic pose generation system that will configure a hand's shape on grab. Works well with all primitive colliders and mesh colliders!
 
 Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems.
 
 VR physics interaction includes effects such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool.
 
 ✅ Very User Friendly
 ✅ Extremely Customizable
 ✅ Unity Events
 ✅ Setup Wizard
 ✅ Documentation, Tooltips, and Commented Code
 ✅ No Hidden Code
 ✅ Low-Performance Impact
 
 
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