Shader Forge 1.38 unity3d asset unity3d编辑器下载 Unity3d官网 

2017-08-29 18:01 发布

Unity3d插件/模型 /[编辑器拓展]
插件名称:Shader Forge 1.38 插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码

Shader Forge 1.38 unity3d asset unity3d编辑器下载 Unity3d官网


Shader Forge系列索引:

Shader Forge  0.14  下载链接
Shader Forge Beta 0.23  下载链接
Shader Forge Beta 0.35 (Jul 06, 2014) 0.36  下载链接
Shader Forge 1.0.3  下载链接
Shader Forge 1.05  下载链接
Shader Forge 1.13  下载链接
Shader Forge 1.16  下载链接
Shader Forge 1.17  下载链接
Shader Forge 1.18  下载链接
Shader Forge 1.19  下载链接
Shader Forge 1.25  下载链接
Shader Forge 1.27  下载链接
Shader Forge 1.28  下载链接
Shader Forge 1.30  下载链接
Shader Forge 1.32  下载链接
Shader Forge 1.35  下载链接
Shader Forge 1.36  下载链接
Shader Forge 1.37  下载链接


Shader Forge 1.38 unity3d asset unity3d编辑器下载 Unity3d官网

Shader Forge 1.38 unity3d asset unity3d编辑器下载 Unity3d官网











This extension requires one license per seat

Requires Unity 4.5.0 or higher.
Shader Forge v1.38
Links: Website | Forum thread | Nodes | FAQ
简体字 | 正體字

Note: Unity 4 support dropped after v1.06

Shader Forge is a node-based shader editor, aiming to push the visual quality of Unity to new heights, giving you the artistic freedom of shader creation in a visual and intuitive way - no code required!

What am I buying?
? Commercial license of Shader Forge + upcoming updates
? A pack of example shaders to study and use freely

Workflow:
? Create shaders visually, without any coding needed
? No extra files to sync over your version control system; Shader Forge uses a single file for shaders - the .shader file itself
? SF writes CG shaders that can be used in any project, without installing Shader Forge
? Works in both Unity Pro and Unity Free
? Documentation and support center, for contributing feedback and bug reports

Some of the features:
? Built-in Physically Based Lighting mode and energy conserving shading
? Visual and intuitive interface - Get a clear overview of what each node does
? Custom lighting nodes and IBL support
? DX11 Tessellation & Displacement
? Transparency; both partial and alpha clipping
? Refraction & Render Textures
? Optionally use lightmapping and light probes / Spherical harmonics
? Plus all the essentials such as cubemaps, custom blending modes, depth sorting, fog control, and much much more!

Alpha/Beta tests so far:
Shader Forge has been alpha-tested by a wide range of developers at companies ranging from several large studios such as Valve, Blizzard, DICE, Ubisoft, Bungie, EA, Avalanche Studios, Rovio, to indie studios such as Killbrite, InXile, The Chinese Room, and even developers like Marmoset, Samsung and Unity themselves.

I'm super excited about this, as it's my first asset release; which I hope is the start of a longer commitment to keep this up-to-date and as good as possible :)

// Joachim Holmér



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