Trail Hunter PRO – Advanced Footprint and Surface Interaction System
Trail Hunter PRO introduces a complete solution for creating realistic footprints, tracks, and surface deformations in Unreal Engine projects. Designed for games that require immersion and detailed environmental interaction, it supports both characters and vehicles across large-scale worlds.
Key Features:
Footprints and Markers
Supports surface indentations, decals, and markers.
Information tags can display player or NPC data such as height, age, or weight.
Scalable Tracking System
Footprints persist over long distances without disappearing.
Individual configuration for each NPC, character, or object.
Target Identification and Search
Mark and track specific targets through unique footprint markers.
Vehicles leave tracks that can be used for pursuit and investigation.
Physics-Based Interaction
Persistent surface deformations from bullets, explosions, and impacts.
Full compatibility with Nanite landscapes and Quixel Bridge textures.
Performance and World Integration
Optimized to handle thousands of footprints with minimal performance cost.
Full support for multiplayer and World Partition.
Trail Hunter PRO – 先进的足迹和表面交互系统
Trail Hunter PRO 为虚幻引擎项目打造了一套完整的解决方案,用于创建逼真的足迹、车辙和表面变形。它专为需要沉浸感和精细环境交互的游戏而设计,支持在大规模世界中创建角色和车辆。
主要功能:
足迹和标记
支持表面凹痕、贴花和标记。
信息标签可以显示玩家或 NPC 的数据,例如身高、年龄或体重。
可扩展的追踪系统
足迹可长距离持续存在且不会消失。
可为每个 NPC、角色或物体提供个性化配置。
目标识别和搜索
通过独特的足迹标记标记和追踪特定目标。
车辆会留下可用于追踪和调查的轨迹。
基于物理的交互
子弹、爆炸和撞击造成的持久表面变形。
完全兼容 Nanite 地形和 Quixel Bridge 纹理。
性能与世界整合
经过优化,能够以最低的性能成本处理数千个足迹。
全面支持多人游戏和世界分区。
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