武器/道具 CGr Handgun 适配UE5.0+手枪弹匣手榴弹包含动画

Unreal插件信息
插件名称: CGr Handgun
官网地址: https://www.fab.com/listings/8f255d28-6828-46ec-95bc-6b27ef0236bb
版本: 5.0+
解压密码:
引擎版本: UE5 
素材类型: 武器/道具


















Description
This is not just a weapon model, the project contains all the necessary animations and logic to create your game.

One Handgun has various mesh options - with a regular magazine, a drum magazine, a holo sight, a laser/flashlight, a compensator, and a suppressor.

In addition, there are different firing modes. You can also customize the accuracy of the weapon.

This project uses a material layering system, so you can give your weapon a different look with different patterns. You can also change only a tint.

Raindrops appearing on weapons, procedural walking, character crouching, sliding, weapon deflection when the character approaches an object,

grenades: fragmentation, flashbang, and smoke, explosions, blinding, and concussion effects. Bullet projectiles are subject to gravity and do not fly off into infinity.

The enemy damage system depends on the hit to the body parts. For example, a hit to the head leads to the death of the enemy with fewer hits than to the arm or leg.


描述
这不仅仅是一个武器模型,该项目还包含创建游戏所需的所有动画和逻辑。

这款手枪拥有多种网格选项——包括普通弹匣、弹鼓、全息瞄准镜、激光/手电筒、补偿器和消音器。

此外,它还支持不同的射击模式。您还可以自定义武器的精准度。

该项目使用材质分层系统,因此您可以通过不同的图案赋予武器不同的外观。您也可以只更改颜色。

武器上出现的雨滴效果、程序化行走、角色蹲伏、滑行、角色接近物体时武器的偏转、

手榴弹:破片、闪光弹和烟雾、爆炸、致盲和震荡效果。子弹射弹受重力影响,不会飞向无限远。

敌人的伤害系统取决于对身体部位的打击。例如,击中头部会导致敌人死亡,而击中手臂或腿部的次数则较少。





作者 cg小白兔 发表于 3 小时前
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