Odin - Inspector and Serializer 2.0.15 序列化编辑器增强插件 

2019-02-21 15:15 发布

Unity3d插件/模型 /[编辑器拓展]
826 7 2
插件名称:Odin - Inspector and Serializer 2.0.15插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Odin - Inspector and Serializer 2.0.15

Odin - Inspector and Serializer

Odin - Inspector and Serializer Odin - Inspector and Serializer系列索引:

Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer  下载链接
Odin - Inspector and Serializer 2.0.5  下载链接
Odin - Inspector and Serializer 2.0.16  下载链接
Odin - Inspector and Serializer 2.0.20  下载链接
Odin - Inspector and Serializer 2.1  下载链接
Odin - Inspector and Serializer 2.1.4  下载链接
Odin - Inspector and Serializer 2.1.5  下载链接
此扩展要求每个用户一份授权。要求Unity 5.3.0 或更高版本。
Odin puts your Unity workflow on steroids, making it easy to build powerful and advanced user-friendly editors for you and your entire team. 奥丁把你的统一工作流程放在类固醇上,使你和你的整个团队很容易建立强大和先进的用户友好的编辑器。
With an effortless integration that deploys perfectly into pre-existing workflows, Odin allows you to serialize anything and enjoy Unity with 80+ new inspector attributes, no boilerplate code and so much more!

- Source code
- Effortless Integration
- Editor Only Mode [NEW]
- Odin Editor Windows [NEW]
- Input Validation
- Serialize Anything
- Powerful Lists [UPDATED]
- Insanely Extendable
- Color Palettes
- Dictionaries
- Much More!

All Odin licenses include the full source code so you can customize everything you want.

• Effortless Integration:
Odin is extremely easy to use and won't break your existing workflow. In fact, you don't even need to inherit from anything, which means your existing editors will continue to work even with Odin.
• Editor-Only Mode:
Use Odin only for its editor improvements by disabling serialization completely.
• Odin Editor Windows:
You can now use Odin to rapidly create custom Editor Windows to help organize your project and game data.
• Input Validation:
Empower your entire team by allowing your developers to setup scene and input validations, making using Unity easier than ever for artists and developers alike.
• Serialize Anything:
Odin uses our highly-rated custom serialization protocol, allowing you to either inherit from our SerializedBehaviour, SerializedScriptableObject etc. or add a few lines of code to your existing class, and everything serializable shall be serialized. Yes, even polymorphic types!
• Powerful Lists:
All arrays and lists implementing Microsoft's IList interface are drawn by our powerful list drawer; drag & drop, insert and delete individual items, multi-dim arrays [NEW], tables [NEW], cross-list and even cross-window item dragging, paging, nested list drawing, and much more!
• Insanely Extendable:
A powerful and flexible API lets you easily extend and modify how the inspector is drawn. Create entirely new property group types and custom drawers in moments!
• Much More!
Odin also adds; Dictionaries, Customizable Layouts, Asset Lists, Value Dropdowns, Inline Editor, Color Palettes, and yes, even more!

The feature-rich and optimized Odin Serializer supports:
- Desktop
- Android
- iOS
- WebGL
- PlayStation
- Xbox
- Nintendo
- Oculus
- All IL2CPP platforms
- UWP only supported with IL2CPP backend

- New Instance Creator window
- Better asset validator
- Proper installer for Odin
- Property and drawer system internals rebuild
- A lot more!

- Documentation
- Forum & Community
- Issue-tracker
- Release Notes
- Website
- Support


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