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| Terrain Grid System 6.2 unity3d asset unity编辑器下载 iOS开发,地形网格系统| 插件名称:Terrain Grid System 6.2 | 插件官网:访问官网 |  | 版权协议:Red pine1.1 | 解压密码:通用密码 | 
 
 
Terrain Grid System系列索引:Terrain Grid System   
 Terrain Grid System 4.4  下载链接
 Terrain Grid System 9.0.2  下载链接
 Terrain Grid System 10.5  下载链接
 
 
 
 
 
www.cgioo.com   
 
  
 
 
  
 
  
 
 Terrain Grid System is an advanced grid generator and territory/cell highlighter/fader with powerful features for both Terrain and 2D grids.
 
 Are you working on a strategy or RTS game and want to quickly highlight cells under some units or show territories under control? Do you wish to allow the player choose a destination over a terrain? This is the perfect asset for that!
 
 **Features**
 
 - Configurable, fully interactive and fast grid generation, including Voronoi tessellation, box/squared, rectangular and hexagonal types.
 - Change visibility, color or texture of cells from Unity editor with the integrated grid editor.
 - Up to 10.000 cells per grid.
 - Produces highly optimized grid mesh with reduced vertex count.
 - Two levels of regions: cells and territories.
 - Fastest selectable and highlighting system for both cells and territories.
 - Coloring and fade out support for both cells and territories.
 - A* Pathfinding for boxed and hexagonal grids with customizable cell weights and obstacles.
 - Easily define blocking cells or assign cells to different groups (zones, obstacles, custom navigatable paths, ...)
 - Get neighbours or cells in range according to crossing cost, max steps or cell group masks
 - LOS (Line of Sight) functions.
 - Different positioning options for best mesh adaptation to the terrain, including scaling and positioning inside terrain boundaries, maximum terrain slope, minimum altitude, ...
 - Control the visibility of individual cells using API or alpha texture mask.
 - Define territories using a color texture or the embedded grid editor!
 - Extensive API (C#) for controlling and managing the grid, including selectable cells/territories, finding neighbours and merging cells.
 - Can work alone or with Unity's Terrain object.
 - Works with orthographic and perspective cameras.
 - Full source code included (C#).
 - 19 demo scenes included with useful sample code!
 
 Support Forum | Youtube Channel
 Even more cool assets!
 
 
 
 
 
 
 
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