脚本/功能 【更新】Pool Boss 1.2.3

Unity插件信息
插件名称: Pool Boss
插件官网: https://assetstore.unity.com/packages/tools/integration/pool-boss-23931
版本: 1.2.3
解压密码:
素材类型: 脚本/功能
本帖最后由 微笑的猫 于 2024-1-12 14:29 编辑


Pool Boss系列索引:

Pool Boss 1.1.7  下载链接
Pool Boss 1.1.8  下载链接
Pool Boss 1.1.9  下载链接







Part of the Core GameKit system. Upgrade pricing available on Core GameKit for Pool Boss users!

Pool Boss is a pooling solution for Unity that makes it dead simple to avoid the costly Instantiate and Destroy calls that cause performance problems. All types of prefab are supported - even particle systems. You can use Addressables as well!

One short line of code can despawn or spawn prefabs, or you can use our included Playmaker scripts! Pool Boss has been "battle tested" in our Core GameKit plugin which includes a much more powerful set of features and is a 5-star reviewed plugin.

Includes integrations for Playmaker, ORK Framework and Makinom! Now compatible with Bolt Visual Scripting!
Pool Boss works on Unity 2019.4+, free and pro!


核心 GameKit 系统的一部分。Pool Boss 用户可享受 Core GameKit 的升级价格!

Pool Boss 是 Unity 的池化解决方案,可让您轻松避免因 Instantiate(实例化)和 Destroy(销毁)调用而导致的性能问题。它支持所有类型的预制件,甚至包括粒子系统。您还可以使用寻址功能!

只需一行简短的代码就能使预制件产卵或重生,您也可以使用我们附带的 Playmaker 脚本!Pool Boss 已在我们的 Core GameKit 插件中进行过 "实战测试",该插件具有更强大的功能,是一款获得 5 星好评的插件。

包括 Playmaker、ORK Framework 和 Makinom 的集成!现在与 Bolt Visual Scripting 兼容!
Pool Boss 可在 Unity 2019.4+ 免费版和专业版上运行!






作者 cg小白兔 发表于 2024-1-10 16:55:15
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