VertExmotion is a shader based softbody system coupled with a procedural animation system.
You can easily animate parts of your mesh like hair, cloths... within Unity editor!
No need to add bones for everything!
Very fast & easy to use!
- Add a single component.
- Paint what you want to animate!
- Add sensors and set motion properties.
- press play and enjoy!
New : vertex buffer mode
The shader compatibility is not required anymore.
VertExmotion works with any shader thanks to the new Unity API. (Unity 2021.2 or later)
Compatible with
Alloy - Shader Forge - Amplify Shader Editor - Unity Shader Graph - Global Snow
Includes nodes for LWRP and HDRP
VertExmotion is a fast softbody simulation for improving game visuals, it's not a physics based softbody system. If you need more informations about it, please contact me before buying.
Compatible with the standard shader and more than 40 built-in shaders.
Easy to include in your custom shaders.
PC / MAC / iOS / Android / WebGL
source code included in PRO version
VertExmotion是一个基于着色器的软体系统和程序性动画系统的结合。
你可以在Unity编辑器中轻松地对你的网格部分进行动画处理,如头发、衣服...!
不需要为所有东西添加骨骼!
非常快速和容易使用!
- 添加一个单一的组件。
- 画出你想做的动画!
- 添加传感器和设置运动属性。
- 按下播放键,享受吧!
新功能:顶点缓冲器模式
着色器的兼容性不再是必需的了。
由于新的Unity API,VertExmotion可以与任何着色器一起工作。(Unity 2021.2或更高版本)
兼容于
Alloy - Shader Forge - Amplify Shader Editor - Unity Shader Graph - Global Snow
包括LWRP和HDRP的节点
VertExmotion是一个用于改善游戏视觉效果的快速软体模拟,它不是一个基于物理学的软体系统。如果你需要更多关于它的信息,请在购买前联系我。
与标准着色器和40多个内置着色器兼容。
易于包含在你的自定义着色器中。
PC / MAC / iOS / Android / WebGL
源代码包含在专业版本中
|