cg小白兔 发表于 9 小时前

Daz To Unreal 5.6.0 适配UE5.5-5.6




Daz To Unreal is a pair of plugins (one for Daz Studio, one for the Unreal Engine) that helps transfer assets from Daz Studio to the Unreal Engine. The system can be used to transfer characters, props, and animations. Character support is primarily for Genesis 3 and Genesis 8 characters.

Features:
Transfer characters, props, and animations from Daz Studio to Unreal.
Morphs in Unreal Engine 4.25 and later.
Collects and uses textures that are ignored during FBX transfers from Daz Studio
Organizes assets into folders on import.
Renames the root bones to root so that Genesis 3 characters can share animations and Genesis 8 characters can share animations.
Includes a Genesis 8 compatible skeleton with re-targeting options set.
Includes a Genesis 3 compatible skeleton with re-targeting options set.
Includes 8 Master Materials used by the transferred assets.
Includes a Material Function for handling most of the Material Parameters.



Daz To Unreal 是一对插件(一个用于 Daz Studio,一个用于虚幻引擎),用于将资源从 Daz Studio 传输到虚幻引擎。该系统可用于传输角色、道具和动画。角色支持主要针对 Genesis 3 和 Genesis 8 角色。

功能:
将角色、道具和动画从 Daz Studio 传输到虚幻引擎。
支持虚幻引擎 4.25 及更高版本中的变形。
收集并使用从 Daz Studio 传输 FBX 文件时忽略的纹理。
导入时将资源整理到文件夹中。
将根骨骼重命名为 root,以便 Genesis 3 角色和 Genesis 8 角色可以共享动画。
包含一个兼容 Genesis 8 的骨架,并设置了重定向选项。
包含一个兼容 Genesis 3 的骨架,并设置了重定向选项。
包含传输资源所使用的 8 个主材质。
包含一个用于处理大多数材质参数的材质函数。



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