Advanced fireworks show UE4.27,5.0-5.5真实的烟花表演效果
本帖最后由 cg小白兔 于 2025-7-24 10:38 编辑Description
Simulate a real fireworks show. It is the final explosion point of fireworks confirmed by position. The default height of fireworks emission is 50m, and the explosion position can be controlled randomly in the blueprint. In short, it is very simple to use.It should be noted that,The vast majority of sparks in fireworks are GPU particles.Because component rendering is used, when too many fireworks are emitted, the GPU will be very expensive. If it is applied to a game project, performance should be considered,
描述
模拟真实的烟花表演。这是通过位置确认的烟花最终爆炸点。烟花发射的默认高度为50米,爆炸位置可在蓝图中随机控制。简而言之,使用起来非常简单。需要注意的是,烟花中的绝大多数火花都是GPU粒子。由于使用了组件渲染,当发射过多烟花时,GPU会消耗大量资源。如果应用于游戏项目,应考虑性能问题。
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