cg小白兔 发表于 2025-7-14 16:02:52

【更新】Toon Detailer Cavity & Contours 2.1

本帖最后由 微笑的猫 于 2025-7-16 09:48 编辑


Toon Detailer Cavity & Contours 2.0版下载链接


Features:
Easy to Use: Simply attach "Toon Detailer" to your camera or render pipeline and start tweaking the settings.
Depth Fade: Let the effect gradually fade on distant objects, ensuring everything looks smooth in all scenarios.
Masking: Use masks to easily apply the effect to certain areas or objects in your scene, or to exclude some.
Multiple Properties: Tweak various contours, cavities, and other settings to achieve the look you want.

Compatibility:
Supports URP and Built-in versions 2021.3 and above.
Unity 6 and 6.1 support!
Built-in requires Shader Graph for the demo scenes to work.

Limitations:
Doesn't support VR, webGL

功能特点
易于使用:只需将 “Toon Detailer ”连接到相机或渲染管道,即可开始调整设置。
深度渐变: 让远处物体的效果逐渐减弱,确保在所有情况下一切看起来都很平滑。
遮罩 使用遮罩可轻松将特效应用到场景中的某些区域或物体,或排除某些区域或物体。
多种属性: 调整各种轮廓、凹槽和其他设置,实现你想要的效果。

兼容性:
支持 URP 和内置 2021.3 及以上版本。
支持 Unity 6 和 6.1!
内置程序需要着色器图形才能运行演示场景。

限制:
不支持 VR 和 webGL



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