【更新】Brachiosaurus Sauropod 1.1写实腕龙动画
Features:
Polygons = 39477
Vertex = 39640
Tris = 78742
- Skin Pack : 7 different skin colors
-Textures PBR - unity-
15 items Format:
PNG Resolution: 8192x8192 - 4096x4096px
- . window > rendering > hdrp wizard
- . select materials
- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
- . click convert selected built-in materials to hdrp
as easy as that
"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"
et voila, you're compatible with urp and hdrp
-Texture Types- PBR- UNITY
-AlbedoTransparency
-Normal
-MetallicSmoothness
- Model is scaled correctly 26 m
- PBR Shader.
- File complete -
-.fbx (multi format)
- Textures - .png
- 8192x8192 - 4096x4096 px
特征:
多边形=39477
顶点=39640
特里斯=78742
-皮肤包:7种不同肤色
-纹理PBR-统一-
15项格式:
PNG分辨率:8192x8192-4096x4096px
- .窗口>渲染>hdrp向导
- .选择材料
- .编辑:您可以使用Unity的hdrp向导轻松升级到hdrp。您可以将项目分类为hdrp并使用hdrp向导。
- .单击“将选定的内置材质转换为hdrp”
就这么简单
“该资源使用Unity标准着色器,可以通过Unity的渲染管道升级向导轻松转换为URP和HDRP”
瞧,你和urp和hdrp兼容
-纹理类型-PBR-UNITY
-AlbedoTransparency
-正常
-金属平滑度
-模型正确缩放26米
-PBR着色器。
-文件已完成-
-.fbx(多格式)
-纹理-.png
-8192x8192-4096x4096像素
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