cg小白兔 发表于 2025-4-22 14:45:20

【更新】World Clusters 1.0.5世界集群









World Clusters makes it possible for you to split your world into clusters that can be triggered from collisions, Unity Events, or even with a single line of code!

Each cluster lets you easily:
Disable/Enable Game Objects
Disable/Enable Renderers
Disable/Enable Lights
Disable/Enable Particle Systems
Swap Materials
Modify Tag
Modify Layer

Clusters can be triggered by:
Collisions
Unity Events
1 line of code

The main use cases are:
Easy multi-floor level design for top-down games
Gameplay events such as an entirely new zone being enabled in your scene
Better performance by controlling what is enabled and when
And many more that you will come up with!


世界集群 "可以将世界分割成多个集群,这些集群可以通过碰撞、Unity 事件或一行代码触发!

每个群组都能让您轻松
禁用/启用游戏对象
禁用/禁用渲染器
禁用/禁用灯光
禁用/禁用粒子系统
交换材质
修改标签
修改图层

可通过以下方式触发集群
碰撞
统一事件
1 行代码

主要用例如下
为自上而下的游戏设计简易的多楼层关卡
游戏事件,例如在场景中启用全新区域
通过控制启用内容和时间来提高性能
你还会想到更多!





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