cg小白兔 发表于 2024-6-20 10:09:47

【更新】LOCKS+ Lockpicking 2.05 锁定开锁系统

本帖最后由 cg小白兔 于 2025-9-18 08:27 编辑




描述
LOCKS+ gives you a powerful locking system you can easily integrate into your FPS game. It can work as a standalone project, and can also be integrated into your current FPS project.

Standalone Demo (exe)
Works with Ultimate FPS Framework
Works with Realistic FPS Prefab too

PACKAGE INCLUDES
- A bomb you need to defuse by repeating a button sequence correctly, or it blows up.
- A door with a dial pad, you must enter the correct numbers/letters in order to unlock it
- A chest you need to lockpick by finding the sweetspot and keeping your lockpick inside it as you turn the lock cylinder.
- A safe you need to crack by detecting the hotspot and listening for the dial as you turn it in the correct direction.
- A standard locpicking system similar to games like Fallout and Dying Light.
- A standalone demo showing off several examples of the Safe Cracking lock system, which also works on mobile.
- Standalone demos showing the different lock types, which also works on mobile.
- Video guides to show the basics of the lock types, and how to integrate them into RFPS and UFPS.

描述
LOCKS+ 为您提供一套强大的锁定系统,可轻松集成至您的第一人称射击游戏中。它既可作为独立项目运行,也可整合至您现有的FPS项目中。

独立演示版(exe)
兼容终极FPS框架
亦兼容真实感FPS预制件

套装包含
- 一枚需通过正确重复按键序列才能拆除的炸弹,否则将引爆
- 带密码盘的门:需输入正确数字/字母才能解锁
- 保险箱:需找到甜点位并保持开锁工具在锁芯内旋转才能开启
- 保险柜:需检测热点并聆听转动方向时的拨盘声才能破解
- 采用类似《辐射》《消逝的光芒》的标准开锁系统。
- 独立演示版展示多种保险箱开锁系统实例,支持移动设备运行。
- 独立演示版展示各类锁具类型,支持移动设备运行。
- 视频指南详解各类锁具基础原理,并演示如何将其集成至第一人称射击(FPS)与第三人称射击(TPS)游戏。




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