【更新】Beast - Advanced Tessellation Shader 2023.1
Beast is an advanced tessellation shader integrated into Unity's Standard (for Built-in RP) and Lit (for Universal RP) shaders and offers:
• Four types of tessellation:
1. Fixed
2. Distance Based
3. Edge length
4. Phong
• Recalculation of displaced Normals and Tangents.
• Supports lightmapping and global illumination.
• Fully compatible with Unity's post processing and image effects.
• Faster shadow caster pass with controllable tessellation LOD.
Shaders are Curved World compatible.
Try PC Demo.
Asset is already included in the Amazing Shaders Bundle.
Note:
• Shaders are compatible with Built-in and Universal render pipelines.
• Device with tessellation support is required.
• This is not a terrain shader.
Supported Unity versions:
• Only the latest LTS versions of Unity 2019.4, 2020.3, 2021.3 and 2022.3 are supported.
• Unity alpha and beta versions are never supported.
• Unity 'tech release' versions are not officially supported.
Beast 是集成到 Unity 的标准(用于内置 RP)和点亮(用于通用 RP)着色器中的高级细分着色器,可提供:
- 四种曲面细分类型
1. 固定
2. 基于距离
3. 边长
4. 峰值
- 重新计算位移的法线和切线
- 支持光贴图和全局光照。
- 与 Unity 的后期处理和图像特效完全兼容。
- 通过可控的细分 LOD 实现更快的阴影投射。
着色器与曲面世界兼容。
试用 PC 演示版。
资产已包含在 Amazing Shaders Bundle 中。
注意事项
- 着色器与内置和通用渲染管道兼容。
- 需要支持细分的设备。
- 这不是地形着色器。
支持的 Unity 版本:
- 仅支持 Unity 2019.4、2020.3、2021.3 和 2022.3 的最新 LTS 版本。
- 从不支持 Unity alpha 和 beta 版本。
- 官方不支持 Unity "技术发布 "版本。
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