【更新】GM Mesh Deformer 1.3.0
Deform any mesh at runtime with this simple to implement package.
Includes:
- Sample scene
- Sample mesh to test with
- Defomer script (Editable).
- Real-time mesh collider modification
Easy to set up and tweak values to match any scene.
Attach the Mesh Deformer to any object with a mesh filter component and a collider component and any impacts will cause deformation. Tweak values to tailor the deformation to your needs.
Want to trigger a deformation manually? Use the publicly accessible methods to deform any object at any time you wish.
Supports Unity versions:
- 2018
- 2019
- 2020 LTS
- 2021 LTS
Instructions included in package.
Any issues or queries please contact us, we hope to solve any concerns as soon as possible.
Future development versions are intended to include:
- Adding vertices to meshes to dent further.
- Pulling meshes out to simulate growth.
- Fracturing and splitting.
- Combining of meshes.
利用这个简单易用的软件包,在运行时对任何网格进行变形。
包括
- 示例场景
- 用于测试的网格样本
- Defomer 脚本(可编辑)。
- 实时修改网格对撞机
易于设置和调整数值,以匹配任何场景。
将网格变形器附加到任何带有网格过滤器组件和碰撞器组件的物体上,任何撞击都会导致变形。调整数值,使变形符合你的需求。
想要手动触发变形?使用可公开访问的方法,随时随地对任何对象进行变形。
支持 Unity 版本:
- 2018
- 2019
- 2020 LTS
- 2021 LTS
软件包中包含使用说明。
如有任何问题或疑问,请联系我们,我们希望能尽快解决您的问题。
未来的开发版本将包括
- 为网格添加顶点以进一步凹陷。
- 拉出网格以模拟生长。
- 断裂和分裂
- 组合网格
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