【更新】MicroSplat - Polaris Integration 3.9.7低多边形地形引擎
The Polaris Integration module for MicroSplat allows you to use MicroSplat with Polaris Low Poly Terrain Engine
Once installed, MicroSplat can be used as a replacement for the included terrain shaders in PolarisSimply click a button in Polaris with MicroSplat and this module installed, and your terrain will be setup for texturing with MicroSplat.
All MicroSplat modules are supported with the exception of the Wetness, Puddles, Streams and Lava module and Terrain Blending module. Tessellation and Per Pixel normal are also not supported.
Requires the MicroSplat framework to be installed, along with Polaris Low Poly Terrain Engine
用于MicroSplat的Polaris集成模块允许你将MicroSplat与Polaris低多边形地形引擎一起使用。
安装后,MicroSplat可以用来替代Polaris中的地形着色器,只需在安装了MicroSplat和该模块的Polaris中点击一个按钮,你的地形就会被设置为使用MicroSplat进行纹理。
除了湿润、水坑、溪流和熔岩模块以及地形混合模块外,所有MicroSplat模块都被支持。也不支持细分化和每像素法则。
需要安装MicroSplat框架和Polaris低多边形地形引擎。
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