着色/阴影 ADVANCED DYNAMIC SHADERS 2.1.1 - GPU wind shaders

插件名称:ADVANCED DYNAMIC SHADERS 2.1.1 - GPU wind shaders插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
ADVANCED DYNAMIC SHADERS 2.1.1 - GPU wind shaders

ADVANCED DYNAMIC SHADERS

ADVANCED DYNAMIC SHADERS

Requires Unity 5.6.5 or higher.
IMPORTANT: ADS 2.2.0 comes with many changes in terms of workflow, scene and materials setup. Some features will be deprecated soon and all meshes will need to be “packed” to be compatible with the ADS shaders. Please watch the UPDATE TUTORIAL if you already own ADS or follow the GETSTARTED TUTORIAL if you are new to ADS! ADS2.2.0在工作流程、场景和材料设置方面有很多变化。一些功能将很快被弃用,所有网格将需要“打包”以与ADS着色器兼 容
Advanced GPU wind shaders built with AMPLIFY SHADER EDITOR with global wind, turbulence, vegetation tinting, vegetation size, tree leaves amount and dynamic seasons support. Version 2.2 comes with more features, VEGETATION STUDIO Instancing Indirect support, improved wind and new shader functions for one-click integration with any shader created with Amplify Shader Editor. Set your world in motion! 高级GPU风明暗器与放大明暗器编辑器一起构建,支持全局风、湍流、植被着色、植被大小、树叶数量和动态季节
Each vegetation package on the store comes with its own foliage shaders and mesh wind encoding. The purpose of this set of tools is to unify any vegetation asset while using only a few highly customizable ADS shaders. That’s why I introduced the ADS MESH PACKER tool, a tool that makes any custom mesh compatible with ADS. SpeedTree and TreeIt already have out of the box support and more assets are coming soon!

ADS won the 3rd place at UNITY AWARDS 2018 in the BEST DEVELOPEMENT TOOL category! I would like to thank you all for your support!

COMPATIBILITY
• VEGETATION STUDIO Instancing Indirect support!
• AMPLIFY SHADER EDITOR support!
• AMPLIFY SHADER FUNCTIONS included!
• SPEEDTREE compatible!
• TREEIT compatible!

CORE FEATURES
• Highly customizable Generic, Cloth, Grass, Plant and Tree shaders
• Advanced Lit Transmission, Standard Lit PBR and Simple Lit Lambert lighting models
• Optimized GPU vertex animation
• Perspective and Orthographic camera, 3D, 2D and VR support
• Startup or Real-time update mode
• All features available in the scene view
• Demo scene included
• Global Wind support
• Global Wind Turbulence support
• Global Seasons support (Experimental)
• Global Vegetation Tinting support
• Global Vegetation Size support
• Global Leaves Amount Support
• Global Debug Modes support
• ADS Mesh Packer tool to make any mesh compatible with ADS
• ADS Materials Lighting tool to change all/selected ADS materials to different lighting model
• ADS Materials Helper component to changes multiple materials wind settings at once

LIMITATIONS
• Only SM3+ hardware is supported
• Only Metallic Smoothness shaders included
• Mobile is supported but the shaders are not designed for low-end devices
• Batching is not currently supported, please use GPU Instancing
• Scalable Ambient Obscurance post processing will cause visual artefacts on ADS objects (Unity limitation)
• The dynamic objects are distorted when using extreme wind settings
• Scriptable Render Pipelines not yet supported

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作者 虎哥 发表于 2019-3-23 14:39:05

huchenshuo

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发表于 2019-3-25 09:36:08

nj525

thanks a lot
发表于 2019-5-3 15:50:23

wc1454174

哦哟 不错哦~
发表于 2019-8-2 16:10:55

a314521063

zhenbucuo aaaaaa
发表于 2019-9-1 14:46:36

sun24010604

感谢分享!
发表于 2020-1-5 14:35:19

yl25349558

i think i'm in love
发表于 2020-2-28 00:48:30

zydzy1988

NBNB!!!!
发表于 2020-5-7 11:07:54
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