编辑器拓展 Vertex Tools Pro 2.1.2 unity3d编辑器扩展 Unity物理渲染插件

插件名称:Vertex Tools Pro 2.1.2插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Vertex Tools Pro 2.1.2 unity3d编辑器下载 Unity物理渲染插件
Vertex Tools Pro 2.1.1版下载链接

http://www.cgioo.com/forum-2-1.html

http://www.cgioo.com/forum-2-1.html



Vertex Tools Pro 2.1.2

Vertex Tools Pro 2.1.2

Vertex Tools Pro 2.1.2

Vertex Tools Pro 2.1.2

Vertex Tools Pro 2.1.2

Vertex Tools Pro 2.1.2

Vertex Tools Pro 2.1.2

Vertex Tools Pro 2.1.2

Unity物理渲染插件

Unity物理渲染插件

Unity物理渲染插件

Unity物理渲染插件

Unity物理渲染插件

Unity物理渲染插件

Unity物理渲染插件

Unity物理渲染插件


Vertex Tools Pro is a feature packed editor extension optimized for the physical rendering pipeline of Unity 5. It lets you blend different PBR materials based on heightmaps and different options to play with. We aimed to create a workflow that is at the same time as artist friendly as possible and still ensures high performance realtime rendering. Vertex Tools Pro comes with a fully functional Vertex Painter, a Vertex Deformer, Vertex Color Animator and Flowmapping as well as with a couple of PBR-Shaders especially created for this tool.

FAQ | Documentation

The demoscene from the screenshots is available as a standalone demo:

Win | Mac

Webdemo | Forum Thread | Youtube Tutorials

Features

Vertex Painting:
• Easily paint your meshes
• Optimized workflow for rapid progress
• Multi-Object Editing for seamless transitions between gameobjects
• Integrates well with the complimentary shaders
• All Painted meshes can still be static, except when using our runtime API to paint ingame of course

SpeedTree Painting:
• Easily paint your SpeedTrees
• Add translucency to the leaves to instantly make your environment way more lively
• Paint the branches with our heighbased-blending
• Use tessallation on the branches to better integrate the trees in the environment

Shader
• Fully PBR Shaders
• Blend upto 3 fully PBR Materials
• Simply paint wetness onto your models
• Simply paint UV Flow with your mouse to let your materials flow like you want them to
• Optional Parallax (POM) Mapping with Depth-Bias
• Optional Heightbased Blending & Heightbased Transparency Support
• Adjustable Edge Smooth when using Heightbased Blending
• Transparency Shader - Reflective / Refractive with optional blur
• Tessellation Shader - Get ready for the next-gen and make use of our custom Tessellation shader which brings AAA quality to your project
• Mobile Shader - Vertex Tools Pro comes with shaders that are targeted for Shader Model 2.0 and therefore for your mobile or webgl project

Mesh Deforming
• Manipulate your Meshes on the fly
• Intrude/Extrude, push/pull or pinch Vertices
• Smooth hard edges

FlowMapping
• Simply Paint Flow on the mesh with your mouse. You define direction and speed.
• Make the complimentary shaders flow
• Bake FlowMap Data into Vertex Data
• Generate FlowData based on Mesh geometry

Runtime API
• Make use of our Runtime API
• Paint meshes on-the-fly, ingame, in realtime
• Deform meshes on-the-fly, ingame, in realtime

Texture Assistent
Our shaders are highly optimized for performance. For that we supply you with our Texture Assistant to easily pack textures.

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作者 如果没有感觉 发表于 2018-6-29 10:02:09

michioeos

发表于 2018-7-5 21:07:45

Debonair

nice, thank you very much
发表于 2018-7-7 11:35:10

skymgf

可那看看
发表于 2018-7-10 16:10:45

liyichong

好像挺不错的
发表于 2018-8-12 11:39:10

a251934352

让本屌看看
发表于 2018-8-24 17:24:47

liudian208

nicejob!man!
发表于 2018-9-5 01:03:58

r8462555

真不错,感谢分享了!
发表于 2018-9-10 13:34:20

tgb1592006

千万不要收钱啊
发表于 2018-9-17 15:50:50

xhw062829

这效果可以啊
发表于 2018-10-28 17:19:34

catlovedog

看一下这个插件, 应该很好用
发表于 2018-12-17 22:26:26

%E5%BF%83%E9%9D%99%E7%A9%BA%E7%BB%9D

支持!!!!!!!!!!!!
发表于 2019-4-10 17:08:22

haoda250

千点万点不如微元素点一点
发表于 2019-8-3 10:55:12

yl25349558

感血楼主的幸苦,话说能伸手不。。。
发表于 2020-2-29 04:21:09

wuhhsh

666666666666666
发表于 2021-10-28 14:33:44
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