cg小白兔 发表于 2024-4-24 12:36:07

【更新】Scratch Card 2.1.4

本帖最后由 微笑的猫 于 2024-4-24 15:29 编辑


Scratch Card 系列索引:

Scratch Card 1.6下载链接
Scratch Card 1.8.2下载链接
Scratch Card 1.8.5下载链接
Scratch Card 2.1.3下载链接

High performance, mobile-friendly
Asset uses GPU for scratching, which provides high performance

Brushes support
Choose brush and scratch as you want! You can easily add your custom brushes
Detects the percentage of covering that remains
Easy to set up
Drag and drop prefab, adjust the parameters, and there you go!
Two modes: Erase and Restore
You can scratch your surface or restore it using a brush!
Supports multiply components
Works with MeshRenderer, SpriteRenderer, UI Image
Works in 2D and 3D
No matter - a perspective camera or orthographic, it will work equally well

Supports scratching progress accuracy
Asset supports two accuracy levels of scratching progress: Default or High. With High accuracy, you can get pixel-precision progress
Supports images with transparent areas
Supports scratch animations
Use scratch animations to automatically scratch the card or part of it!

Supports work with multiple scratch cards at the same time
Supports scratching from code
Works with any render pipeline
Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) are supported

Input System supported
Asset works with a mouse, touch device, pen (tablet stylus like Apple Pen), or any other input device of the new Input System. The old Input Manager is supported

Supports multi-touch
Sprite Atlases are supported
You can choose sprite from the atlas to use as a scratch card
Long-Term Support
Be sure that you'll get support for new unity versions and features
Full C# source code and example scene included



高性能、移动友好
资产使用 GPU 进行刮擦,可提供高性能

支持笔刷
根据需要选择画笔和划痕!您可以轻松添加自定义笔刷
检测剩余的覆盖百分比
易于设置
拖放预制件,调整参数,就可以了!
两种模式: 擦除和还原
您可以刮擦表面,也可以使用刷子还原!
支持多重组件
可与网格渲染器、精灵渲染器和 UI 图像一起使用
可在 2D 和 3D 中使用
不管是透视相机还是正交摄影机,它都能很好地工作

[第 2 版新增] 支持划痕进度精确度
资产支持两种抓取进度精度: 默认或高。使用高精度,您可以获得像素精度的进度
支持带有透明区域的图像
[版本 2 新增功能] 支持划痕动画
使用刮擦动画自动刮擦卡片或部分卡片!

支持同时使用多张刮刮卡
支持从代码中刮卡
可与任何渲染管道配合使用
支持标准、通用渲染管道 (URP) 和高清渲染管道 (HDRP)

[版本 2 新功能] 支持输入系统
资产可与鼠标、触摸设备、笔(平板电脑触控笔,如 Apple Pen)或新输入系统的任何其他输入设备配合使用。支持旧版输入管理器

支持多点触控
[第 2 版新增] 支持精灵图集
可从图集中选择精灵作为刮刮卡使用
长期支持
确保您将获得新的 unity 版本和功能的支持
包含完整的 C# 源代码和示例场景




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